A quick guide for calculating the required spring rates (the method i used). It focuses on springing the car to a certain frequency.
(4p² x fr² x m)/1000
The result will be the base spring rate in N/mm
‘p’ = pi (for some reason the pi symbol doesnt show)
‘fr’ = the frequency in Hz
daily= 1Hz
Sporty street = 1.5Hz
Track day (Semi slicks) = 2Hz
Race (Quality semi’s or full slicks) 2.5Hz
Over 2.5Hz sprung frequency is for cars with alot of aero downforce.
‘m’ = the corner weight (minus unsprung weight)
These figures can be used for a rough estimate
For FWD
m (front) = (vehicle weight x 0.315)
m (rear)= (vehicle weight x 0.175)
For AWD
m (front)= (vehicle weight x 0.295)
m (rear)= (vehicle weight x 0.195)
For RWD
m (front)= (vehicle weight x 0.275)
m (rear)= (vehicle weight x 0.215)